Nikodem Heitzman

Game Designer

About me

Hi, my name is Nikodem Heitzman. I'm a Junior Game Designer with a passion for immersive storytelling and engaging gameplay mechanics.

Technologies

Unity

Unreal Engine

Jira

Git

My Projects

Defend-The-Facotry - Demo

Defend The Factory is a prototype that blends tower defense and factory automation mechanics, challenging players to build and protect efficient production lines. The project showcases my skills in designing hybrid gameplay systems, resource management, and balancing mechanics.

Role: Game Designer, Mechanics Designer
Technologies: Unity, Miro, Obsidian, Jira

Professional experience

PUP Lubin

Network Inspector

01/2025 - currently

Unisoft

Junior DevOps Engineer

05/2024 - 01.2025

Ramzes

Information Technology Inspector

03/2023 - 05/2024

Education

Collegium Da Vinci

Bachelor's Degree in Game Development

date: 2022 - currently

Contact